Sabtu, 28 Maret 2015

[O910.Ebook] PDF Download Finding Gideon (Gideon Series), by Eric Jerome Dickey

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Finding Gideon (Gideon Series), by Eric Jerome Dickey

A professional job turns personal for jet-setting contract killer Gideon in this sexy, thrilling page-turner by New York Times�bestselling author Eric Jerome Dickey.�

As a hit man from the time he was very young, money, women, and danger have always ruled Gideon’s life; but for the first time, the job is taking its toll. Neither Gideon nor the city of Buenos Aires has recovered from the mayhem caused during Gideon’s last job. But before the dust has settled and the bodies have been buried, Gideon calls in backup—including the lovely Hawks, with whom Gideon has heated memories—to launch his biggest act of revenge yet . . . one he believes will destroy his adversary, Midnight, once and for all.

Yet Midnight and his second-in-command, the beautiful and ruthless Se�orita Raven, are launching their own revenge, assembling a team of mercenaries the likes of which the world has never seen… and Gideon isn’t their only target. Gideon will need all of his skills if he is to save not only his team, but his family as well.

Dickey’s new novel stirs up a whirlwind of sex and violence that spans the globe . . . and leaves no moral boundary uncrossed.

  • Sales Rank: #13336 in Books
  • Published on: 2017-04-18
  • Released on: 2017-04-18
  • Original language: English
  • Dimensions: 9.31" h x 1.23" w x 6.25" l, 1.51 pounds
  • Binding: Hardcover
  • 384 pages

Review
Praise for Finding Gideon

“Dickey steadily generates a taut, deadly atmosphere throughout the book, and readers will not be able to predict who will be the last man standing.”�—Booklist

"[A] tale of obsession and betrayal."�—Kirkus

Praise for Eric Jerome Dickey and his novels

“Dickey’s fans flock to his readings. . . . He’s perfected an addictive fictional formula.”—The New York Times

"Dickey has the knack for creating characters who elicit both rage and sympathy."—Entertainment Weekly

"An epic story about an epic quartet [of friends]." —Essence�on�The Blackbirds

“In this sensual tale, words stoke the body and the imagination. With prose that is both witty and current, Dickey chronicles the pothole-filled journey four modern black women take to find love.”�—Kirkus�on�The Blackbirds

"Dickey...once again stirs a juicy mix of steamy sexuality with soap-opera drama...fans will be pleased to recognize characters from the author's previous novels." —Library Journal�on�The Blackbirds

"[An] empowering story of four women friends.... [featuring] relatable voices and feelings to difficult issues."�—Booklist�on�The Blackbirds

"Sure to get your blood boiling (in a good way)." --USAToday.com's Happily Ever After on�The Blackbirds

�"If you’re looking for something extra steamy to keep you warm, reach for this enticing romance novel.”—Metro�on�Naughtier than Nice

"Dickey has deft control of each voice, and the Los Angeles backdrop is so well drawn that it becomes a character in its own right."—Publishers Weekly�on Naughtier than Nice

"Must-read romance . . . A cerebral, sometimes sensual, sometimes suspenseful, and quite a memorable ride." —USAToday.com's�Happy Ever After�on�One Night

About the Author
Eric Jerome Dickey�is the�New York Times�bestselling author of more than twenty previous novels as well as a six-issue miniseries of graphic novels featuring Storm (X-Men) and the Black Panther. Originally from Memphis, Dickey now lives on the road and rests in whatever hotel will have him.

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Jumat, 13 Maret 2015

[I673.Ebook] Download Ebook Crystal Waters: The Cut Throat Committee, by Lonnie Cowan

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Crystal Waters: The Cut Throat Committee, by Lonnie Cowan

Crystal Waters -The Cut Throat Committee gives readers a rare glimpse into the mind of hoodlums, serial killers, convicts, bank robbers, and computer hackers. Lonnie adds a special twist as he contributes to the hood-life the craft of magicians, the mystery of psychics, and dogs that are trained to do only one thing – rob banks. In the slums of downtown Miami, Florida, Crystal is the leader of the Cut Throat Committee. He attempts to accomplish the biggest robbery in Miami history. The opposition is aware of his plan. Crystal's brother is out to stop him, and the Confidential Informant is someone very close to home. Crystal is running out of time. He is also out of patience. Will he run out of luck? Enter the streets of Miami as Lonnie captivates the readers of the urban genre. Vividly detailed contributions of real robberies from some of the biggest names in bank robbery is exposed as this author brings his protagonist to life in this modern day version of The Doberman Gang.

  • Sales Rank: #7503540 in Books
  • Published on: 2015-06-23
  • Released on: 2015-06-23
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.00" h x 1.14" w x 5.00" l, 1.08 pounds
  • Binding: Paperback
  • 454 pages

About the Author
Lonnie has written three books. His book, Doughboy is scheduled to be published and released one month after his first book (Crytal Waters) that took him three years to complete. Before he was old enough to legally drink a beer, Lonnie had spent five years in the California Youth Authority. He spent his twenty-first birthday in California's most infamous state prison; San Quentin. Now Lonnie is an inspiring author with a college degree. His uniqueness stems from his experiences. He was raised in Los Angeles, and he builds his characters off of true life people that he has walked with during his journey in life; bank robbers, and drug dealers, and gang members, and hustlers of every genre are people that he grew up knowing and loving - and now writing about.

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1 of 1 people found the following review helpful.
Crystal Waters and the Cut Throat Committee
By James G. Edwards
First and foremost, this is not the genre that I normally choose to read. I normally do not read about gangsters, and street life, and the only time I read about bank robberies is when I read a whodunit or true crime, but I had heard some good things about Crystal Waters so I figured that I would give it a shot-pun intended.

I also was warned that there was a lot of profanity in Crystal Waters, and while there is quite a bit - reader beware - the profanity was normal for street thugs and honestly no more and no worse than I heard in the Navy and not really any more than you might find in a Stephen King novel.

The reader should also know that there are a few fairly explicit sex scenes so if that bothers you then do not read it.

Mr. Cowan weaves a very suspenseful novel. The further I read into the novel the more enrapt I became. If I had bought the paperback back book instead of the kindle version I could say that this was a real page turner-it is! As the excitement and tension built I could not read fast enough or make enough time to read. A few nights I went to bed disappointed; disappointed because I could not afford to stay awake reading and I wanted to find out what happened next!

I would encourage you to read Crystal Waters: The Cut Throat Committee if you like true-to-life street life and adventurous vicarious living, then you will enjoy this book as much as I have. Personally, I look forward to the next adventure by Mr. Cowan and hope to read another adventure about the boys from Overtown!

0 of 0 people found the following review helpful.
He is an amazing story teller and has an unbelievable way of expressing ...
By travis robinson
i cant wait to read all of the books that are going to be available from this author. He is an amazing story teller and has an unbelievable way of expressing them.
travis robinson

0 of 0 people found the following review helpful.
Loved It intertaining read
By Pat Cowan
Loved It intertaining read. Couldn't put the book down.

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Minggu, 08 Maret 2015

[A864.Ebook] Download Ebook Fuel on the Fire: Oil and Politics in Occupied Iraq

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Fuel on the Fire: Oil and Politics in Occupied Iraq

  • Published on: 1600
  • Binding: Paperback

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Jumat, 06 Maret 2015

[K508.Ebook] PDF Download FINAL FANTASY Box Set (FFVII, FFVIII, FFIX), by Prima Games

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FINAL FANTASY Box Set (FFVII, FFVIII, FFIX), by Prima Games

The must have guide collection for any Final Fantasy fan, with books housed in a collectible slipcase and held closed by a magnetic clasp.�

This�set�includes hardcover guides for Final Fantasy VII, Final Fantasy VIII�and�Final Fantasy IX,�each with a deluxe ribbon bookmark.�

Includes three high quality lithograph prints that are secured in a Final Fantasy themed envelope.

  • Sales Rank: #314157 in Books
  • Brand: Prima Games
  • Model: 9781101898048
  • Published on: 2015-07-07
  • Released on: 2015-07-07
  • Original language: English
  • Number of items: 1
  • Dimensions: 13.00" h x 4.90" w x 10.50" l, .0 pounds
  • Binding: Hardcover
  • 720 pages

About the Author
Prima Games, an imprint of DK and a division of Penguin Random House Inc., is the world’s leading publisher of strategy content for PC and console video games. Prima Games understands what gamers—both casual and hardcore—want and need from strategy guides. Every guide features in-depth content, detailed screen captures, quick-reference tips, and professional strategy. Prima Games is also a leader in the digital strategy realm, offering interactive maps, streaming video, searchable online guides and apps, and a full website at primagames.com.


From the Trade Paperback edition.

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110 of 112 people found the following review helpful.
Paying for the cover not the content.
By Grekaosangel
Do not buy this set; especially at full price maybe even half, unless you are a huge Final Fantasy fan, collector, or missed the BradyGames guides for these titles back in the day.

Pros
- Clean and simple Hardcover binding
- A single iconic Lithograph based on a scene from each game.
- Redesigned layout and more uniformed aesthetic.
- Final Fantasy IX's previously online-locked PlayOnline information is now included in the guide itself.

Cons
- Layout of half the pages are poorly designed and the binding is so-so.
- With the exception of Final Fantasy IX, these guides are identical to their BradyGames counterparts.
- Despite some error corrections present in the original guides, Prima has through their own fault added errors that weren't originally there to begin with.
- The asking price is outrageous for a lazy copy-paste of information and some cosmetic changes.
- While the bestiary is mostly comprehensive, the Boss information is sadly lackluster to downright minimal and uneven across the three guides.

Now allow me to break this down even further as I've had some time to actually go through the guides with a bit more scrutiny.

While I enjoyed the simplified covers for the guides; they felt kinda cheaply bound together. In case of point, my copy of Final Fantasy VIII came with several pages glued together at the bottom, and some of the binding already separating. The very last page, ironically enough, was glued and would have to be torn from the final blank page to open fully. Maybe I got a bad guide, but I have to wonder just how much quality control when into this set.

As to the redesigned layouts, the guides do look more uniformly cohesive in tone. However, the pages on the left-hand of the guides are marginally indented so far as to force the images/text to practically dive into the spine of the guide. This leaves the entire left side blank and a waste of space. They should have taken this into consideration and shifted the page over to alleviate this. I can more readily forgive this for the right-hand pages as they need the margin for the Table of Contents rather than simply being left blank.

Out of the three guides, Final Fantasy IX was the only one to actually include more content that lives up to the original claim of new content being added. The previously locked Boss Strategies on PlayOnline are now included in the guide. Still, I am most disappointed that Prima didn't bother to try and design all three guides to have a more consistent Boss Strategy for each game. Each guide handles their Bosses differently with different information being available in the guide as you follow through it. Some do not even include the HP for a Boss, you need to look it up in the Bestiary at the back of the guide.

Since I never owned the guides for Final Fantasy VIII, and IX, I was unable to more accurately assess how poorly copy-pasted those guides ultimately were. What I was able to do, was look through my copy of the original BradyGames guide for Final Fantasy VII, and compare the guides. My original copy of Final Fantasy VII listed Vincent Valentine's bio correctly, whereas this new Prima guide had completely forgotten it. Instead, like others have stated, it was a copy-paste of Red XIII's bio. I'd like to know how something like this gets through quality control.

You can tell by the photos I've added of the kind of errors and problems I have found with just a few moments to look through the guides. I am sure there are plenty more glaring faults to be found. I will say this however, I dig the artwork that Final Fantasy IX has scattered throughout the guide, like Stiltzkin the Moogle.

Since I have never owned guides for Final Fantasy VIII and IX before, I am torn as to whether or not I want to hold onto this set. In fact if Prima would of sold them individually, I'd say buy the guide for Final Fantasy IX and forget the other two. Yet, reality being what it is, I cannot quite get my inner collector to agree with the more appropriate logical solution of returning this set immediately.

I strongly recommend against buying this set, unless you are dead-set on owning anything and everything Final Fantasy. Especially considering this entire set seems to have been falsely advertised as something that it is not. Prima even had the audacity to include with the set that they were going to be selling another set with Final Fantasy X, X-2, and XII guides. I am not impressed, I am disappointed.

50 of 51 people found the following review helpful.
A Cynical Cashgrab Designed to Take Advantage of Nostalgia
By Tsanche
In this day and age, strategy guides are collector's items. Does this mean the quality of the guide doesn't matter? Just because you can find the info online does it mean the quality is insignificant? The quick answer is no. A strategy guide still has to live up to a standard regardless of whether or not the information is online. Years ago, Bradygames used to make strategy guides exclusively for Squaresoft (now Square Enix). These were guides for Final Fantasy VII, VIII and IX. While the Final Fantasy VIII guide was surprisingly good, the Final Fantasy VII and Final Fantasy IX guide were really bad. We're talking really bad. So of course when I saw the strategy guide collection--along with them advertising that the guides would be updated I merely thought it would be a chance to actually get the correct info. After all, if you've never played Final Fantasy VII, Final Fantasy VIII or Final Fantasy IX it would certainly be great to have a guide to help you along the way. Instead what you're getting are the exact same strategy guides you got 18, 16 and 15 years ago respectively. Even for the ardent Final Fantasy collector or strategy guide collector this is not worth the money. And for those who are embarking on their first Final Fantasy adventure these guides (save for perhaps the Final Fantasy VIII guide) are not particularly useful. At the very least, the Final Fantasy IX guide no longer directs you to play online. Nevertheless you are still paying too much money for three guides that are already out there and can be found relatively easily for much cheaper.

I'll take each strategy guide individually and try to go through them as quickly as possible. There are no promises. I will then go over the entire package as a whole. It is also important to know that Bradygames and Prima teamed up and gave you this guide collection together. It is not strictly a Prima Games publication.

FINAL FANTASY VII

Back in 1997, the official Final Fantasy VII strategy guide was billed as the only official guide. One where you could get the secrets straight from Squaresoft. Unfortunately, back then the guide was completely blown out of the water by the Unauthorized Guide from Versus Books. Here, you're only getting a reminder of just how painfully bad the Bradygames guide was. The walkthrough was pretty standard. It spoiled all the plot details. While it had some nicely detailed maps and was able to get you from point A to point B with ease, that's about where the usefulness for the guide ended. In particular the original Bradygames guide missed a lot of key details or got some things just plain wrong. And despite the packaging here saying it's been "updated," this is not the case by any stretch. The guide is literally exactly the same. This includes every typo, every bit of wrong information, every spoiler... even every screenshot. Every "Note," every "Tip," every note of "Caution," is exactly the same. This also means that if you are (for some reason) actually using the guide itself it has the same errors. How do you get the Final Attack materia? The guide still says its a prize in a chocobo race. Want some advanced materia combos? Too bad, you get the exact same basic combonations. Enemy skills? Guide is still missing a lot. How about that bestiary? It was an incomplete mess in the original guide... well, it's a complete mess here as well. Every typo is the same. How hard could it have been to actually update the guide with the correct information. For heaven's sake, they should've just grabbed the Versus Books guide from a while back (just selling one box set of this would've made sure they got their money back for that one) and used that information.

The Bradygames Final Fantasy VII guide was one of the worst strategy guides out there and it's STILL one of the worst strategy guides out there. There are enemies missing from the bestiary as well as information that's still wrong (the one which urked me the most was telling readers the Master Tonberry had 8000 HP... a typo that, you guessed it, is still present here). There are items that aren't included in the list. Even the walkthrough is still confusing at times because it can't decide whether it wants to use waypoints or not. In some places "A" can either be referring to an item in the area's item list or it could be referring to a point on the map you need to go to. And in some cases it'll represent both... leading to two "A's" on the map. One referring to the item and one referring to a point where you need to go. If that sounds a bit confusing... imagine what actually using the walkthrough is like.

So was there anything different? Yes. The layout. That's about it. It's layout is designed to have more in line with the recently published Final Fantasy Type-0 guide. And yes, it actually is cleaner and easier to read... but it doesn't make the information correct. When they said the guides would be updated I thought it referred to more than just the layout. The layout is definitely a lot better... but because the walkthrough, tables, charts, bestiary and even worldmap are all copied and pasted (just with better looking text bubbles and clearer font) it's still a relatively bad strategy guide. And while I don't really mind spoilers in a strategy guide, for anyone who was a little upset that the Bradygames guide did spoil everything in Final Fantasy VII, all those screenshots (every last one) is here too.

Worst of all, however, is what the guide didn't have that it still doesn't have. Yeah, fonts and texts are easier to read but they're still missing key secrets such as how to get the Final Attack materia. They don't tell you the secrets of every character's ultimate weapon. They tell you HOW to get them, but now how they WORK. For example, Cloud's Ultima Weapon deals more damage based on Cloud's current HP levels, while Red XIII's Limited Moon deals more damaged based on his MP levels. Things like this the guide doesn't tell you. It still doesn't tell you that you can go to Bone Village and dig up any important items you might've missed. Of the three guides here, Final Fantasy VII was definitely one of the guides that was in need of an update because there was so much information that was completely missing to begin with.

FINAL FANTASY VIII

I never thought the Bradygames Final Fantasy VIII guide was actually bad to begin with. It did the step by step walkthrough thing, while explaining all of the more complicated ones. It actually made the walkthrough easy to use (albeit, confusing at first) and managed to keep some spoilers to a minimum. The Final Fantasy VIII guide didn't run into a ton of problems. If anything the guide was a little overdeveloped at times. The bestiary being as detailed as it was is certainly nice, but it's really only good at gauging the stats of a monster because it can't show all 100 levels... just by each tenth (10, 20, 30 etc.) Yet it was still helpful. I was also able to find just about all the sidequests and even defeat the Omega Weapon using the strategy outlined here (with a couple of tweaks for my own pleasure). It'll also help you find every GF (even pointing out how to get some GFs you might've missed), understand Triple Triad and outline everyone's ultimate weapon. If there was any issue I really had with the Final Fantasy VIII guide back in the day it was that the area maps were in the back of the guide. Although I didn't need them, it was still annoying they were back there to begin with. And they were mostly just screenshots. They pointed out items and draw points but I failed to see why they weren't included in the walkthrough itself.

As with the Final Fantasy VII guide, the Final Fantasy VIII guide is word for word exactly the same as the Final Fantasy VIII guide published by Bradygames in 1999. It was, believe it or not, the best of the Bradygames guides and that is still true to this day. It's still rather good looking and worthwhile. The only difference is that some of the layout is different. Again, to have a more uniformed look with the Type-0 guide and to look more closely with the Final Fantasy VII guide included in this set. It's cleaner, but unlike the Final Fantasy VII guide... the original Final Fantasy VIII guide actually had a nice looking layout. Here things like some of the artwork and gorgeous watercolor backgrounds aren't present. This guide may be cleaner, but the original guide published in 1999 is still more fun to flip through because it looks so characteristically like the game itself. The guide is still organized and helpful, at least. This one even fixing a couple of typos the original one had. For instance, in my 1999 edition of Final Fantasy VIII under the boss fight "Ultima Weapon," that guide shows Ultima Weapon has 1068 hit points. Obviously that's wrong, and it's corrected here.

Again, though, if you already have the 1999 version of the guide... there's not much reason to get too excited here. After all, all of the text, words, screenshots are exactly the same, save for only minor fixes such as a mistyped HP listing every now and then. It's organized and will carry you through the game, this time even pointing out all the actual secrets. It's still useful here.

FINAL FANTASY IX

Of all the Bradygames Final Fantasy guides, the Final Fantasy IX one was the worst. In 2000 Square introduced us to Play Online. As such, the original Final Fantasy IX guide often times told you to go to Play Online. It made sure to give you keywords to search for to get the information. Wanted to know a secret? You had to go to Play Online. Wanted to know where a certain hidden item was? Go to Play Online. Want an actual boss strategy? Go to Play Online. Want to actually FIND a hidden boss? Go to Play Online. That's what the original Final Fantasy IX guide was like.

Here is the good news. The guide, thankfully, doesn't send you to Play Online. Even if it did Play Online no longer has any of the information for Final Fantasy IX to begin with. But that's okay because now all that information is actually in the strategy guide. And yes, this makes the Final Fantasy IX guide actually pretty good now since you are no longer being sent to Play Online because the information is actually here. To put it into perspective... the original guide published in 2000 was 208 pages. Here it's now 224 In particular, the secrets section is much more detailed and no longer useless Remember, for instance, when you had to go to Play Online for every boss strategy? Well, now every boss strategy is actually here in full. Remember how you had to use Play Online to actually find Hades and Ozma? Well, now it actually tells you in the guide. When I was comparing this side by side with my old Final Fantasy IX guide I was astonished. Every mention of Play Online in the original 2000 edition of the guide suddenly had a note that explained exactly what I was looking for. In fact, were this guide to have been released separately I would've actually bought it because it's the only guide here that actually WAS updated and includes information the original print didn't. And were it not for the fact that all this info was online, this would be a pretty cool guide to buy by itself. But this whole boxset isn't worth forking money on just because the Final Fantasy IX guide no longer sucks.

Almost everything that was on Play Online is now included in this guide.

There were maybe only two things that were originally found on Play Online that aren't here. The first is Excalibur II. The guide tells you that you'll have to get through the game incredibly quickly but it fails to say HOW quickly and also WHERE you'd get it from. But let's be honest, what I was really hoping for was some advanced strategies to actually ensure I could do it in the time frame necessary. Here, the guide just wishes you luck without actually giving you the information you'd actually need. It was, of course, stupid of me to expect Bradygames to actually go the extra mile but I thought maybe--just maybe--they might actually consider it.

The other thing is that the bestiary went with the more basic stuff from the original guide as opposed to getting the more expanded version from Play Online. Meaning that you don't get all the enemy info such as what they're weak to or what they absorb or what they're immune to. But at least you know HP levels and what you can steal from them. You get the basic stuff and while I wish for the more expanded stuff... it's good enough for me.

Lastly--and this one is important--there are no maps. Lots of items pointed out and the walkthrough is actually not bad... but there are absolutely no maps whatsoever. For a JRPG including maps is a must and the fact that we don't even get area maps in the back is kind of a bummer. That being said, though, my point still stands: The Final Fantasy IX guide is no longer useless. Unfortunately it's also 15 years too late. The guide is actually pretty serviceable now, but the fact that we had to wait fifteen years for a decent Final Fantasy IX guide kind of sucks.

THE PRODUCT AS A WHOLE

Two things are particularly bothersome about these guides. The first is that they're billed as collector's items but, let's be honest, they come across like a cheap cash in. They're in hardcover, sure, but aside from the Final Fantasy IX guide there are no serviceable updates.

Let me give you a point of reference: When Prima released the boxset of those six collector's edition Zelda guides there were a few noticeable things. In particular, they realized the original Skyward Sword guide was pretty bad and updated it so that it would actually be a good guide. They made sure to fix the errors, make it easier to read, and expanded it to include anything they may have missed. They also made other changes. They made the Ocarina of Time 3D guide easier to read and made sure that the legendary checklist in the Twilight Princess guide was more legible and detailed. It wasn't a lot of updates, but it was enough that it didn't feel like a cynical cash grab so much as a love letter to Zelda fans. Considering how much this particular boxset was delayed you'd have thought they were actually releasing totally different (and better) guides. They didn't. Instead we got the exact same guides with a different layout, but no errors or anything like that being addressed at all. We got the same Bradygames guides we got years ago... but with Prima publishing them. At no point did anyone think to oversee some of this. This would be a lot less frustrating if it wasn't for the fact that these errors have been well known and documented for over fifteen years.

There were a couple of extra things, but nothing worth paying so much money for. You get lithographs of artwork that's been floating around for an incredibly long time. Each guide also has a ribbon book mark but you're not going to need it. These aren't huge thick guides like what you get from Future Press where a ribbon bookmark (or two... sometimes even three) would be beneficial. About the only thing nice was the box the guides came in. It was pretty darn gorgeous. Aside from that the only ACTUAL worthwhile thing you get from this set is a Final Fantasy IX guide that doesn't suck. Aside from that you could not only get the guides for much cheaper used, but get the same information. And while the layout is better here and more clear, it's just not enough of a change to warrant putting THIS much money down on strategy guides you likely already have with no new information.

Even for collector's... this is hard to recommend. The reason why that Zelda Boxset of guides is so amazing and worthwhile is because those guides were actually good guides to begin with... and some of them were tweaked to be better. The Skyward Sword guide, in particular, is almost a completely different guide because they realized the original one was so bad. So they fixed it. And that updated guide was released two years later. There was actually a lot of love and care into making those already pretty good Zelda guides better. It worked, the boxset was amazing to have. These Final Fantasy guides have been released over a decade later and they still have the same problems they did before with no real care put into them. This feels like nothing more than a cynical cash grab.

Included with my boxset was an ad saying that another boxset was on the way. The next set will include the Final Fantasy X, X-2 and Final Fantasy XII guide. If this boxset is any indication of what that next one will be, I wouldn't hold my breath.

I can't recommend this boxset. If you collect strategy guides... avoid this one. If you're a hardcore Final Fantasy fan... avoid this. There's nothing here worthwhile that you can't already get separately for a cheaper price.

43 of 44 people found the following review helpful.
these books are just a re-release of the old crappy bradygame guides
By Wei Jun Gu
As the other reviewers have said, these books are just a re-release of the old crappy bradygame guides. They didn't even bother fixing any errors, like this one.

The cover, box, and the pictures are the only things worth keeping.

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Rabu, 04 Maret 2015

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In the Pocket (Dennis Chambers), by Dennis Chambers

  • Sales Rank: #13019068 in Books
  • Published on: 1992
  • Binding: Paperback

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Baptist Successionism: A Crucial Question in Baptist History (Atla Monograph Series), by James Edward McGoldrick

  • Sales Rank: #4596661 in Books
  • Published on: 1994-04
  • Ingredients: Example Ingredients
  • Original language: English
  • Dimensions: 8.75" h x 5.75" w x .75" l,
  • Binding: Hardcover
  • 190 pages

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3 of 5 people found the following review helpful.
Great book refuting the "trail of blood"
By William Sandell
First, I would like to point out the goal of this book. McGoldrick is not saying that there wasn't true, baptist churches throughout history. However, as McGoldrick points out, the historical evidence seems to indicate that there weren't. He shows, through referencing primary source documents, that all the churches that many in the Landmark tradition claim as part of the "trail" are no where near being baptists. While they are independent from Rome, many of them held very similar theology to Catholicism. Many were in fact heretical (several of the medieval sects were dualists). I would love to believe that there have always been baptist churches. However, as McGoldrick proves, the historical evidence doesn't support it. On top of that, the early English Baptists of the 17th century (who we can trace our lineage back to) all claim to have broken away from either Anglican, Catholic, or congregationalists churches (all of who were infant baptizers). We need to be honest about our history and not try to rewrite it because we don't like it. Much of the history of the church is ugly, but the fact that we still have strong Christian churches today shows that God is faithful, even if there were many times when the churches were corrupt.

16 of 20 people found the following review helpful.
McGoldrick Makes Major Contribution to Baptist History!
By danolaird@email.msn.com
This is a book that needed to be written and finally, someone with the intelligence, background, scholarship, and GUTS has done it!
This amazing work is the difinitive answer to the theory of "Baptist Successionism," promoted in the early 1900's by Dr. JM Carroll.
Approximately two million copies of Carroll's booklet, "The Trail of Blood," have been printed and continue to be printed and distributed in the United States. With incisive reasoning and documented historical fact, McGoldrick provides a long-overdue response to Carroll's shoddy scholarship intellectual dishonesty.
McGoldrick's book is a must-read for anyone interested in Baptist Successionism. It is also a useful reference for those interested in the history of Christianity- particularly 19th century American "restoration" religions.
Dan Laird, MD

9 of 13 people found the following review helpful.
Expose of the Landmark Baptist philosophy of church history
By A Customer
The argument of the book is: "...to show that, although free church groups in ancient and modern times sometimes promoted doctrines and practices agreeable to modern Baptists, when judged by standards now acknowledged as baptistic, not one of them merits recognition as a Baptist church. Baptists arose in the seventeenth century in Holland and England. They are Protestants, heirs of the Reformers"(p. 2). He deals with Landmarkism in 146ff. He argues that Landmarkism is an American product, a radical version of ecclesiology. Landmarkism's major premise is the denial of universal church. IMO, McGoldrick's work deals a death knell to all forms of Baptist Successionsim. He is not afraid to point out the shoddy scholarship of many Baptist *historians.* Many Baptist historians are known for quoting baptist historians who are known for quoting baptist historians who are known for ... They are also known for quoting paedobaptists who support their position. However, many Baptist historians of the successionist mentality rarely quote primary source documents and when they do they are very selective. McGoldrick goes ad fontes (to the sources) and shows that all forms of successionsim are misguided.

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